Rabble's Ready Raiders

Mage talents, tree by tree

The 3 Mage trees as TBC publishes them — Arcane, Fire and Frost — with every talent's ranks and the client's own tooltip for each. 61 points to spend by level 70.

Mage's three trees

67 talents across Arcane, Fire and Frost, 193 points to fill them all and 61 to spend by level 70. Every tooltip below is the game client's own, filled from the client's own numbers (build 2.5.6.69795).

Arcane

23 talents, 65 points to fill them, in the order the tree lays them out.

  • Arcane Subtlety · row 1, 2 ranks
    Rank 1: Reduces your target's resistance to all your spells by 5 and reduces the threat caused by your Arcane spells by 20%.
    Rank 2: Reduces your target's resistance to all your spells by 10 and reduces the threat caused by your Arcane spells by 40%.
  • Arcane Focus · row 1, 5 ranks
    Rank 1: Reduces the chance that the opponent can resist your Arcane spells by 2%.
    Rank 5: Reduces the chance that the opponent can resist your Arcane spells by 10%.
  • Improved Arcane Missiles · row 1, 5 ranks
    Rank 1: Gives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles.
    Rank 5: Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
  • Wand Specialization · row 2, 2 ranks
    Rank 1: Increases your damage with Wands by 13%.
    Rank 2: Increases your damage with Wands by 25%.
  • Magic Absorption · row 2, 5 ranks
    Rank 1: Increases all resistances by 2 and causes all spells you fully resist to restore 1% of your total mana. 1 sec. cooldown.
    Rank 5: Increases all resistances by 10 and causes all spells you fully resist to restore 5% of your total mana. 1 sec. cooldown.
  • Arcane Concentration · row 2, 5 ranks
    Rank 1: Gives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    Rank 5: Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
  • Magic Attunement · row 3, 2 ranks
    Rank 1: Increases the effect of your Amplify Magic and Dampen Magic spells by 25%.
    Rank 2: Increases the effect of your Amplify Magic and Dampen Magic spells by 50%.
  • Arcane Impact · row 3, 3 ranks
    Rank 1: Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 2%.
    Rank 3: Increases the critical strike chance of your Arcane Explosion and Arcane Blast spells by an additional 6%.
  • Arcane Fortitude · row 3, 1 rank
    Increases your armor by an amount equal to 100% of your Intellect.
  • Improved Mana Shield · row 4, 2 ranks
    Rank 1: Decreases the mana lost per point of damage taken when Mana Shield is active by 10%.
    Rank 2: Decreases the mana lost per point of damage taken when Mana Shield is active by 20%.
  • Improved Counterspell · row 4, 2 ranks
    Rank 1: Gives your Counterspell a 50% chance to silence the target for 4 sec.
    Rank 2: Gives your Counterspell a 100% chance to silence the target for 4 sec.
  • Arcane Meditation · row 4, 3 ranks
    Rank 1: Allows 10% of your mana regeneration to continue while casting.
    Rank 3: Allows 30% of your mana regeneration to continue while casting.
  • Presence of Mind · row 5, 1 rank
    When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
  • Arcane Mind · row 5, 5 ranks
    Rank 1: Increases your total Intellect by 3%.
    Rank 5: Increases your total Intellect by 15%.
  • Prismatic Cloak · row 6, 2 ranks
    Rank 1: Reduces all damage taken by 2%.
    Rank 2: Reduces all damage taken by 4%.
  • Arcane Instability · row 6, 3 ranks
    Rank 1: Increases your spell damage and critical strike chance by 1%.
    Rank 3: Increases your spell damage and critical strike chance by 3%.
  • Arcane Potency · row 6, 3 ranks
    Rank 1: Increases the critical strike chance of any spell cast while Clearcasting by 10%.
    Rank 3: Increases the critical strike chance of any spell cast while Clearcasting by 30%.
  • Empowered Arcane Missiles · row 7, 3 ranks
    Rank 1: Your Arcane Missiles spell gains an additional 15% of your bonus spell damage effects, but mana cost is increased by 2%.
    Rank 3: Your Arcane Missiles spell gains an additional 45% of your bonus spell damage effects, but mana cost is increased by 6%.
  • Arcane Power · row 7, 1 rank
    When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.
  • Spell Power · row 7, 2 ranks
    Rank 1: Increases critical strike damage bonus of all spells by 25%.
    Rank 2: Increases critical strike damage bonus of all spells by 50%.
  • Mind Mastery · row 8, 5 ranks
    Rank 1: Increases spell damage by up to 5% of your total Intellect.
    Rank 5: Increases spell damage by up to 25% of your total Intellect.
  • Slow · row 9, 1 rank
    Reduces target's movement speed by 50%, increases the time between ranged attacks by 50% and increases casting time by 50%. Lasts 15 sec. Slow can only affect one target at a time.

Fire

22 talents, 62 points to fill them, in the order the tree lays them out.

  • Improved Fireball · row 1, 5 ranks
    Rank 1: Reduces the casting time of your Fireball spell by 0.1 sec.
    Rank 5: Reduces the casting time of your Fireball spell by 0.5 sec.
  • Impact · row 1, 5 ranks
    Rank 1: Gives your Fire spells a 2% chance to stun the target for 2 sec.
    Rank 5: Gives your Fire spells a 10% chance to stun the target for 2 sec.
  • Ignite · row 2, 5 ranks
    Rank 1: Your critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
    Rank 5: Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.
  • Flame Throwing · row 2, 2 ranks
    Rank 1: Increases the range of your Fire spells by 3 yards.
    Rank 2: Increases the range of your Fire spells by 6 yards.
  • Improved Fire Blast · row 2, 3 ranks
    Rank 1: Reduces the cooldown of your Fire Blast spell by 0.5 sec.
    Rank 3: Reduces the cooldown of your Fire Blast spell by 1.5 sec.
  • Incineration · row 3, 2 ranks
    Rank 1: Increases the critical strike chance of your Fire Blast and Scorch spells by 2%.
    Rank 2: Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.
  • Improved Flamestrike · row 3, 3 ranks
    Rank 1: Increases the critical strike chance of your Flamestrike spell by 5%.
    Rank 3: Increases the critical strike chance of your Flamestrike spell by 15%.
  • Pyroblast · row 3, 1 rank
    Hurls an immense fiery boulder that causes 148.6 Fire damage and an additional 56 Fire damage over 12 sec.
  • Burning Soul · row 3, 2 ranks
    Rank 1: Gives your Fire spells a 35% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 5%.
    Rank 2: Gives your Fire spells a 70% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
  • Improved Scorch · row 4, 3 ranks
    Rank 1: Your Scorch spells have a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
    Rank 3: Your Scorch spells have a 100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.
  • Molten Shields · row 4, 2 ranks
    Rank 1: Causes your Fire Ward to have a 10% chance to reflect Fire spells while active. In addition, your Molten Armor has a 50% chance to affect ranged and spell attacks.
    Rank 2: Causes your Fire Ward to have a 20% chance to reflect Fire spells while active. In addition, your Molten Armor has a 100% chance to affect ranged and spell attacks.
  • Master of Elements · row 4, 3 ranks
    Rank 1: Your Fire and Frost spell criticals will refund 10% of their base mana cost.
    Rank 3: Your Fire and Frost spell criticals will refund 30% of their base mana cost.
  • Playing with Fire · row 5, 3 ranks
    Rank 1: Increases all spell damage caused by 1% and all spell damage taken by 1%.
    Rank 3: Increases all spell damage caused by 3% and all spell damage taken by 3%.
  • Critical Mass · row 5, 3 ranks
    Rank 1: Increases the critical strike chance of your Fire spells by 2%.
    Rank 3: Increases the critical strike chance of your Fire spells by 6%.
  • Blast Wave · row 5, 1 rank
    A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 Fire damage, and Dazing them for 6 sec.
  • Blazing Speed · row 6, 2 ranks
    Rank 1: Gives you a 5% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
    Rank 2: Gives you a 10% chance when hit by a melee or ranged attack to increase your movement speed by 50% and dispel all movement impairing effects. This effect lasts 8 sec.
  • Fire Power · row 6, 5 ranks
    Rank 1: Increases the damage done by your Fire spells by 2%.
    Rank 5: Increases the damage done by your Fire spells by 10%.
  • Pyromaniac · row 7, 3 ranks
    Rank 1: Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 1%.
    Rank 3: Increases chance to critically hit and reduces the mana cost of all Fire spells by an additional 3%.
  • Combustion · row 7, 1 rank
    When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
  • Molten Fury · row 7, 2 ranks
    Rank 1: Increases damage of all spells against targets with less than 20% health by 10%.
    Rank 2: Increases damage of all spells against targets with less than 20% health by 20%.
  • Empowered Fireball · row 8, 5 ranks
    Rank 1: Your Fireball spell gains an additional 3% of your bonus spell damage effects.
    Rank 5: Your Fireball spell gains an additional 15% of your bonus spell damage effects.
  • Dragon's Breath · row 9, 1 rank
    Targets in a cone in front of the caster take 382 Fire damage and are Disoriented for 3 sec. Any direct damaging attack will revive targets. Turns off your attack when used.

Frost

22 talents, 66 points to fill them, in the order the tree lays them out.

  • Frost Warding · row 1, 2 ranks
    Rank 1: Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
    Rank 2: Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 30%. In addition, gives your Frost Ward a 20% chance to reflect Frost spells and effects while active.
  • Improved Frostbolt · row 1, 5 ranks
    Rank 1: Reduces the casting time of your Frostbolt spell by 0.1 sec.
    Rank 5: Reduces the casting time of your Frostbolt spell by 0.5 sec.
  • Elemental Precision · row 1, 3 ranks
    Rank 1: Reduces the mana cost and chance targets resist your Frost and Fire spells by 1%.
    Rank 3: Reduces the mana cost and chance targets resist your Frost and Fire spells by 3%.
  • Ice Shards · row 2, 5 ranks
    Rank 1: Increases the critical strike damage bonus of your Frost spells by 20%.
    Rank 5: Increases the critical strike damage bonus of your Frost spells by 100%.
  • Frostbite · row 2, 3 ranks
    Rank 1: Gives your Chill effects a 5% chance to freeze the target for 5 sec.
    Rank 3: Gives your Chill effects a 15% chance to freeze the target for 5 sec.
  • Improved Frost Nova · row 2, 2 ranks
    Rank 1: Reduces the cooldown of your Frost Nova spell by 2 sec.
    Rank 2: Reduces the cooldown of your Frost Nova spell by 4 sec.
  • Permafrost · row 2, 3 ranks
    Rank 1: Increases the duration of your Chill effects by 1 sec and reduces the target's speed by an additional 4%.
    Rank 3: Increases the duration of your Chill effects by 3 secs and reduces the target's speed by an additional 10%.
  • Piercing Ice · row 3, 3 ranks
    Rank 1: Increases the damage done by your Frost spells by 2%.
    Rank 3: Increases the damage done by your Frost spells by 6%.
  • Icy Veins · row 3, 1 rank
    Hastens your spellcasting, increasing spell casting speed by 20% and gives you 100% chance to avoid interruption caused by damage while casting. Lasts 20 sec.
  • Improved Blizzard · row 3, 3 ranks
    Rank 1: Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 30%. Lasts 1.5 sec.
    Rank 3: Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 65%. Lasts 1.5 sec.
  • Arctic Reach · row 4, 2 ranks
    Rank 1: Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
    Rank 2: Increases the range of your Frostbolt, Ice Lance and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 20%.
  • Frost Channeling · row 4, 3 ranks
    Rank 1: Reduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 4%.
    Rank 3: Reduces the mana cost of your Frost spells by 15% and reduces the threat caused by your Frost spells by 10%.
  • Shatter · row 4, 5 ranks
    Rank 1: Increases the critical strike chance of all your spells against frozen targets by 10%.
    Rank 5: Increases the critical strike chance of all your spells against frozen targets by 50%.
  • Frozen Core · row 5, 3 ranks
    Rank 1: Reduces the damage taken by Frost and Fire effects by 2%.
    Rank 3: Reduces the damage taken by Frost and Fire effects by 6%.
  • Cold Snap · row 5, 1 rank
    When activated, this spell finishes the cooldown on all Frost spells you recently cast.
  • Improved Cone of Cold · row 5, 3 ranks
    Rank 1: Increases the damage dealt by your Cone of Cold spell by 15%.
    Rank 3: Increases the damage dealt by your Cone of Cold spell by 35%.
  • Ice Floes · row 6, 2 ranks
    Rank 1: Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 10%.
    Rank 2: Reduces the cooldown of your Cone of Cold, Cold Snap, Ice Barrier and Ice Block spells by 20%.
  • Winter's Chill · row 6, 5 ranks
    Rank 1: Gives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
    Rank 5: Gives your Frost damage spells a 100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 2% for 15 sec. Stacks up to 5 times.
  • Ice Barrier · row 7, 1 rank
    Instantly shields you, absorbing 454.8 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
  • Arctic Winds · row 7, 5 ranks
    Rank 1: Increases all Frost damage you cause by 1% and reduces the chance melee and ranged attacks will hit you by 1%.
    Rank 5: Increases all Frost damage you cause by 5% and reduces the chance melee and ranged attacks will hit you by 5%.
  • Empowered Frostbolt · row 8, 5 ranks
    Rank 1: Your Frostbolt spell gains an additional 2% of your bonus spell damage effects and an additional 1% chance to critically strike.
    Rank 5: Your Frostbolt spell gains an additional 10% of your bonus spell damage effects and an additional 5% chance to critically strike.
  • Summon Water Elemental · row 9, 1 rank
    Summon a Water Elemental to fight for the caster for 45 sec.

Where these come from

Nothing on this page was typed. The Mage trees — Arcane, Fire and Frost, 67 talents and 193 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.

Read from the Burning Crusade Classic anniversary client, build 2.5.6.69795, compiled 2026-09-16. 61 points across 9 rows per tree by level 70.

The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.