Warrior talents, tree by tree
The 3 Warrior trees as TBC publishes them — Arms, Fury and Protection — with every talent's ranks and the client's own tooltip for each. 61 points to spend by level 70.
Warrior's three trees
66 talents across Arms, Fury and Protection, 199 points to fill them all and 61 to spend by level 70. Every tooltip below is the game client's own, filled from the client's own numbers (build 2.5.6.69795).
Arms
23 talents, 69 points to fill them, in the order the tree lays them out.
- Improved Heroic Strike · row 1, 3 ranks
Rank 1: Reduces the cost of your Heroic Strike ability by 1 rage point.
Rank 3: Reduces the cost of your Heroic Strike ability by 3 rage points. - Deflection · row 1, 5 ranks
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%. - Improved Rend · row 1, 3 ranks
Rank 1: Increases the bleed damage done by your Rend ability by 25%.
Rank 3: Increases the bleed damage done by your Rend ability by 75%. - Improved Charge · row 2, 2 ranks
Rank 1: Increases the amount of rage generated by your Charge ability by 3.
Rank 2: Increases the amount of rage generated by your Charge ability by 6. - Iron Will · row 2, 5 ranks
Rank 1: Increases your chance to resist Stun and Charm effects by an additional 3%.
Rank 5: Increases your chance to resist Stun and Charm effects by an additional 15%. - Improved Thunder Clap · row 2, 3 ranks
Rank 1: Reduces the cost of your Thunder Clap ability by 1 rage point and increases the damage by 40% and the slowing effect by an additional 4%.
Rank 3: Reduces the cost of your Thunder Clap ability by 4 rage points and increases the damage by 100% and the slowing effect by an additional 10%. - Improved Overpower · row 3, 2 ranks
Rank 1: Increases the critical strike chance of your Overpower ability by 25%.
Rank 2: Increases the critical strike chance of your Overpower ability by 50%. - Anger Management · row 3, 1 rank
Generates 1 rage per 3 seconds while in combat. - Deep Wounds · row 3, 3 ranks
Rank 1: Your critical strikes cause the opponent to bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Rank 3: Your critical strikes cause the opponent to bleed, dealing 60% of your melee weapon's average damage over 12 sec. - Two-Handed Weapon Specialization · row 4, 5 ranks
Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.
Rank 5: Increases the damage you deal with two-handed melee weapons by 5%. - Impale · row 4, 2 ranks
Rank 1: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 10%.
Rank 2: Increases the critical strike damage bonus of your abilities in Battle, Defensive, and Berserker stance by 20%. - Poleaxe Specialization · row 5, 5 ranks
Rank 1: Increases your chance to get a critical strike with Axes and Polearms by 1%.
Rank 5: Increases your chance to get a critical strike with Axes and Polearms by 5%. - Death Wish · row 5, 1 rank
When activated, increases your physical damage by 20% and makes you immune to Fear effects, but increases all damage taken by 5%. Lasts 30 sec. - Mace Specialization · row 5, 5 ranks
Rank 1: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace.
Rank 5: Gives your melee attacks a chance to stun your target for 3 sec and generate 7 rage when using a Mace. More effective than Mace Specialization (Rank 4). - Sword Specialization · row 5, 5 ranks
Rank 1: Gives you a 1% chance to get an extra attack on the same target after hitting your target with your Sword.
Rank 5: Gives you a 5% chance to get an extra attack on the same target after hitting your target with your Sword. - Improved Intercept · row 6, 2 ranks
Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.
Rank 2: Reduces the cooldown of your Intercept ability by 10 sec. - Improved Hamstring · row 6, 3 ranks
Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. - Improved Disciplines · row 6, 3 ranks
Rank 1: Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 4 min and increases their duration by 2 sec.
Rank 3: Reduces the cooldown of your Retaliation, Recklessness and Shield Wall abilities by 10 min and increases their duration by 6 sec. - Blood Frenzy · row 7, 2 ranks
Rank 1: Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 2%.
Rank 2: Your Rend and Deep Wounds abilities also increase all physical damage caused to that target by 4%. - Mortal Strike · row 7, 1 rank
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec. - Second Wind · row 7, 2 ranks
Rank 1: Whenever you are struck by a Stun or Immobilize effect you will generate 10 rage and 5% of your total health over 10 sec.
Rank 2: Whenever you are struck by a Stun or Immobilize effect you will generate 20 rage and 10% of your total health over 10 sec. - Improved Mortal Strike · row 8, 5 ranks
Rank 1: Reduces the cooldown of your Mortal Strike ability by 0.2 sec and increases the damage it causes by 1%.
Rank 5: Reduces the cooldown of your Mortal Strike ability by 1 sec and increases the damage it causes by 5%. - Endless Rage · row 9, 1 rank
You generate 25% more rage from damage dealt.
Fury
21 talents, 68 points to fill them, in the order the tree lays them out.
- Booming Voice · row 1, 5 ranks
Rank 1: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 10%.
Rank 5: Increases the area of effect and duration of your Battle Shout, Demoralizing Shout and Commanding Shout by 50%. - Cruelty · row 1, 5 ranks
Rank 1: Increases your chance to get a critical strike with melee weapons by 1%.
Rank 5: Increases your chance to get a critical strike with melee weapons by 5%. - Improved Demoralizing Shout · row 2, 5 ranks
Rank 1: Increases the melee attack power reduction of your Demoralizing Shout by 8%.
Rank 5: Increases the melee attack power reduction of your Demoralizing Shout by 40%. - Unbridled Wrath · row 2, 5 ranks
Rank 1: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon.
Rank 5: Gives you a chance to generate an additional rage point when you deal melee damage with a weapon. Effect occurs more often than Unbridled Wrath (Rank 4). - Improved Cleave · row 3, 3 ranks
Rank 1: Increases the bonus damage done by your Cleave ability by 40%.
Rank 3: Increases the bonus damage done by your Cleave ability by 120%. - Piercing Howl · row 3, 1 rank
Causes all enemies within 10 yards to be Dazed, reducing movement speed by 50% for 6 sec. - Blood Craze · row 3, 3 ranks
Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike.
Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike. - Commanding Presence · row 3, 5 ranks
Rank 1: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 5%.
Rank 5: Increases the melee attack power bonus of your Battle Shout and the health bonus of your Commanding Shout by 25%. - Dual Wield Specialization · row 4, 5 ranks
Rank 1: Increases the damage done by your offhand weapon by 5%.
Rank 5: Increases the damage done by your offhand weapon by 25%. - Improved Execute · row 4, 2 ranks
Rank 1: Reduces the rage cost of your Execute ability by 2.
Rank 2: Reduces the rage cost of your Execute ability by 5. - Enrage · row 4, 5 ranks
Rank 1: Gives you a 5% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike.
Rank 5: Gives you a 25% melee damage bonus for 12 sec up to a maximum of 12 swings after being the victim of a critical strike. - Improved Slam · row 5, 2 ranks
Rank 1: Decreases the casting time of your Slam ability by 0.5 sec.
Rank 2: Decreases the casting time of your Slam ability by 1 sec. - Sweeping Strikes · row 5, 1 rank
Your next 10 melee attacks strike an additional nearby opponent. - Weapon Mastery · row 5, 2 ranks
Rank 1: Reduces the chance for your attacks to be dodged by 1% and reduces the duration of all Disarm effects used against you by 25%. This does not stack with other Disarm duration reducing effects.
Rank 2: Reduces the chance for your attacks to be dodged by 2% and reduces the duration of all Disarm effects used against you by 50%. This does not stack with other Disarm duration reducing effects. - Improved Berserker Rage · row 6, 2 ranks
Rank 1: The Berserker Rage ability will generate 5 rage when used.
Rank 2: The Berserker Rage ability will generate 10 rage when used. - Flurry · row 6, 5 ranks
Rank 1: Increases your attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Rank 5: Increases your attack speed by 25% for your next 3 swings after dealing a melee critical strike. - Precision · row 7, 3 ranks
Rank 1: Increases your chance to hit with melee weapons by 1%.
Rank 3: Increases your chance to hit with melee weapons by 3%. - Bloodthirst · row 7, 1 rank
Instantly attack the target causing 45% of your attack power damage. In addition, the next 5 successful melee attacks will restore 10 health. This effect lasts 8 sec. Damage is based on your attack power. - Improved Whirlwind · row 7, 2 ranks
Rank 1: Reduces the cooldown of your Whirlwind ability by 1 sec.
Rank 2: Reduces the cooldown of your Whirlwind ability by 2 sec. - Improved Berserker Stance · row 8, 5 ranks
Rank 1: Increases attack power by 2% and reduces threat caused by 2% while in Berserker Stance.
Rank 5: Increases attack power by 10% and reduces threat caused by 10% while in Berserker Stance. - Rampage · row 9, 1 rank
Warrior goes on a rampage, increasing attack power by 30 and causing most successful melee attacks to increase attack power by an additional 30. This effect will stack up to 5 times. Lasts 30 sec. This ability can only be used after scoring a critical hit.
Protection
22 talents, 62 points to fill them, in the order the tree lays them out.
- Improved Bloodrage · row 1, 2 ranks
Rank 1: Increases the instant rage generated by your Bloodrage ability by 3.
Rank 2: Increases the instant rage generated by your Bloodrage ability by 6. - Tactical Mastery · row 1, 3 ranks
Rank 1: You retain up to an additional 5 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance.
Rank 3: You retain up to an additional 15 of your rage points when you change stances. Also greatly increases the threat generated by your Bloodthirst and Mortal Strike abilities when you are in Defensive Stance (More effective than Rank 2). - Anticipation · row 1, 5 ranks
Rank 1: Increases your Defense skill by 4.
Rank 5: Increases your Defense skill by 20. - Shield Specialization · row 2, 5 ranks
Rank 1: Increases your chance to block attacks with a shield by 1% and has a 20% chance to generate 1 rage when a block occurs.
Rank 5: Increases your chance to block attacks with a shield by 5% and has a 100% chance to generate 1 rage when a block occurs. - Toughness · row 2, 5 ranks
Rank 1: Increases your armor value from items by 2%.
Rank 5: Increases your armor value from items by 10%. - Last Stand · row 3, 1 rank
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. - Improved Shield Block · row 3, 1 rank
Allows your Shield Block ability to block an additional attack and increases the duration by 1 second. - Improved Revenge · row 3, 3 ranks
Rank 1: Gives your Revenge ability a 15% chance to stun the target for 3 sec.
Rank 3: Gives your Revenge ability a 45% chance to stun the target for 3 sec. - Defiance · row 3, 3 ranks
Rank 1: Increases the threat generated by your attacks by 5% while in Defensive Stance and increases your expertise by 2.
Rank 3: Increases the threat generated by your attacks by 15% while in Defensive Stance and increases your expertise by 6. - Improved Sunder Armor · row 4, 3 ranks
Rank 1: Reduces the cost of your Sunder Armor and Devastate abilities by 1 rage point.
Rank 3: Reduces the cost of your Sunder Armor and Devastate abilities by 3 rage point. - Improved Disarm · row 4, 3 ranks
Rank 1: Increases the duration of your Disarm ability by 1 secs.
Rank 3: Increases the duration of your Disarm ability by 3 secs. - Improved Taunt · row 4, 2 ranks
Rank 1: Reduces the cooldown of your Taunt ability by 1 sec.
Rank 2: Reduces the cooldown of your Taunt ability by 2 sec. - Improved Shield Wall · row 5, 2 ranks
Rank 1: Increases the effect duration of your Shield Wall ability by 3 secs.
Rank 2: Increases the effect duration of your Shield Wall ability by 5 secs. - Concussion Blow · row 5, 1 rank
Stuns the opponent for 5 sec. - Improved Shield Bash · row 5, 2 ranks
Rank 1: Gives your Shield Bash ability a 50% chance to silence the target for 3 sec.
Rank 2: Gives your Shield Bash ability a 100% chance to silence the target for 3 sec. - Shield Mastery · row 6, 3 ranks
Rank 1: Increases the amount of damage absorbed by your shield by 10%.
Rank 3: Increases the amount of damage absorbed by your shield by 30%. - One-Handed Weapon Specialization · row 6, 5 ranks
Rank 1: Increases physical damage you deal when a one-handed melee weapon is equipped by 2%.
Rank 5: Increases physical damage you deal when a one-handed melee weapon is equipped by 10%. - Improved Defensive Stance · row 7, 3 ranks
Rank 1: Reduces all spell damage taken while in Defensive Stance by 2%.
Rank 3: Reduces all spell damage taken while in Defensive Stance by 6%. - Shield Slam · row 7, 1 rank
Slam the target with your shield, causing 225 damage, modified by your shield block value, and dispels 1 magic effect on the target. Also causes a high amount of threat. - Focused Rage · row 7, 3 ranks
Rank 1: Reduces the rage cost of your offensive abilities by 1.
Rank 3: Reduces the rage cost of your offensive abilities by 3. - Vitality · row 8, 5 ranks
Rank 1: Increases your total Stamina by 1% and your total Strength by 2%.
Rank 5: Increases your total Stamina by 5% and your total Strength by 10%. - Devastate · row 9, 1 rank
Sunder the target's armor causing the Sunder Armor effect. In addition, causes 50% of weapon damage plus 15 for each application of Sunder Armor on the target. The Sunder Armor effect can stack up to 5 times.
Where these come from
Nothing on this page was typed. The Warrior trees — Arms, Fury and Protection, 66 talents and 199 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.
Read from the Burning Crusade Classic anniversary client, build 2.5.6.69795, compiled 2026-09-16. 61 points across 9 rows per tree by level 70.
The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.