Warrior talents, tree by tree
The 3 Warrior trees as Forever publishes them — Arms, Fury and Protection — with every talent's ranks and the client's own tooltip for each. 51 points to spend by level 60.
Warrior's three trees
53 talents across Arms, Fury and Protection, 154 points to fill them all and 51 to spend by level 60. Every tooltip below is the game client's own, filled from the client's own numbers (build 1.60.1.69977).
Arms
17 talents, 47 points to fill them, in the order the tree lays them out.
- Improved Heroic Strike · row 1, 3 ranks
Rank 1: Reduces the cost of your Heroic Strike ability by 1 Rage.
Rank 3: Reduces the cost of your Heroic Strike ability by 3 Rage. - Deflection · row 1, 5 ranks
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%. - Improved Rend · row 1, 3 ranks
Rank 1: Increases the Bleed damage done by your Rend ability by 12%.
Rank 3: Increases the Bleed damage done by your Rend ability by 35%. - Improved Charge · row 2, 2 ranks
Rank 1: Increases the Rage generated by your Charge ability by 3.
Rank 2: Increases the Rage generated by your Charge ability by 6. - Improved Tactical Mastery · row 2, 5 ranks
Rank 1: Tactical Mastery lets you retain up to an additional 3 Rage when you change stances.
Rank 5: Tactical Mastery lets you retain up to an additional 15 Rage when you change stances. - Improved Overpower · row 2, 2 ranks
Rank 1: Increases the critical strike chance of your Overpower ability by 25%.
Rank 2: Increases the critical strike chance of your Overpower ability by 50%. - Anger Management · row 3, 1 rank
Generates 1 Rage every 3 sec while in combat, and reduces Rage loss while out of combat by 30%. - Deep Wounds · row 3, 3 ranks
Rank 1: Your critical strikes cause your opponent to Bleed, dealing 20% of your melee weapon's average damage over 12 sec.
Rank 3: Your critical strikes cause your opponent to Bleed, dealing 60% of your melee weapon's average damage over 12 sec. - Spearing Strike · row 4, 1 rank
A brutal attack that deals 40% weapon damage. Deals an additional 80% weapon damage against Giants, Dragonkin, and mounted targets. Mounted targets are dismounted. - Two-Handed Weapon Specialization · row 4, 3 ranks
Rank 1: Increases the damage you deal with two-handed melee weapons by 1%.
Rank 3: Increases the damage you deal with two-handed melee weapons by 3%. - Impale · row 4, 2 ranks
Rank 1: Increases the critical strike damage bonus of your abilities by 10%.
Rank 2: Increases the critical strike damage bonus of your abilities by 20%. - Bloodthrill · row 5, 5 ranks
Rank 1: Your melee attacks against targets afflicted by your Rend have a 2% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec.
Rank 5: Your melee attacks against targets afflicted by your Rend have a 10% chance to activate your Overpower ability for 1 attack on your current target. Lasts 6 sec. - Sweeping Strikes · row 5, 1 rank
Your next 5 melee attacks strike an additional nearby opponent. - Weaponmaster · row 5, 5 ranks
Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 1%. Mace/Staff: Your attacks ignore 3% of your target's armor. Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Polearm: Increases your critical strike chance by 5%. Mace/Staff: Your attacks ignore 15% of your target's armor. Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. - Improved Slam · row 6, 2 ranks
Rank 1: Reduces the global cooldown and cast time of your Slam ability by 0.25 sec. In addition, Slam no longer interrupts your melee swing time.
Rank 2: Reduces the global cooldown and cast time of your Slam ability by 0.50 sec. In addition, Slam no longer interrupts your melee swing time. - Improved Hamstring · row 6, 3 ranks
Rank 1: Gives your Hamstring ability a 5% chance to immobilize the target for 5 sec.
Rank 3: Gives your Hamstring ability a 15% chance to immobilize the target for 5 sec. - Mortal Strike · row 7, 1 rank
A vicious strike that deals weapon damage plus 85 and wounds the target, reducing the effectiveness of any healing by 50% for 10 sec.
Fury
18 talents, 57 points to fill them, in the order the tree lays them out.
- Booming Voice · row 1, 5 ranks
Rank 1: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 10%.
Rank 5: Increases the radius of your Battle Shout and Demoralizing Shout abilities by 50%. - Cruelty · row 1, 5 ranks
Rank 1: Improves your chance to get a critical strike with melee attacks by 1%.
Rank 5: Improves your chance to get a critical strike with melee attacks by 5%. - Iron Will · row 2, 5 ranks
Rank 1: Reduces the duration of Stun and Fear effects inflicted on you by 3%.
Rank 5: Reduces the duration of Stun and Fear effects inflicted on you by 15%. - Unbridled Wrath · row 2, 5 ranks
Rank 1: Gives you a 12% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons.
Rank 5: Gives you a 60% chance to generate 1 additional Rage when you deal melee damage with a weapon. This effect is increased to 2 Rage for two-handed weapons. - Improved Cleave · row 3, 3 ranks
Rank 1: Reduces the Rage cost of your Cleave ability by 1.
Rank 3: Reduces the Rage cost of your Cleave ability by 3. - Piercing Howl · row 3, 1 rank
Causes all nearby enemies to be Dazed, reducing movement speed by 50% for 6 sec. - Blood Craze · row 3, 3 ranks
Rank 1: Regenerates 1% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack.
Rank 3: Regenerates 3% of your total Health over 6 sec after being the victim of a critical strike, dealing damage with Bloodthirst, or suffering more than 20% of your maximum Health from a single attack. - Boundless Rage · row 3, 3 ranks
Rank 1: Increases your maximum Rage by 10.
Rank 3: Increases your maximum Rage by 30. - Dual Wield Specialization · row 4, 5 ranks
Rank 1: Increases your off-hand weapon damage by 5%, off-hand Rage generation by 20%, and chance to hit with off-hand attacks by 2%.
Rank 5: Increases your off-hand weapon damage by 25%, off-hand Rage generation by 100%, and chance to hit with off-hand attacks by 10%. - Raging Blows · row 4, 1 rank
Causes your Whirlwind to also strike with your off-hand weapon, and reduces the Rage cost of your Cleave ability by 2. - Enrage · row 4, 5 ranks
Rank 1: Gives you a 30% chance to deal 2% increased Physical damage for 12 sec after being the victim of any damaging attack.
Rank 5: Gives you a 30% chance to deal 10% increased Physical damage for 12 sec after being the victim of any damaging attack. - Improved Execute · row 4, 2 ranks
Rank 1: Reduces the Rage cost of your Execute ability by 3.
Rank 2: Reduces the Rage cost of your Execute ability by 5. - Precision · row 5, 3 ranks
Rank 1: Improves your chance to hit by 1%.
Rank 3: Improves your chance to hit by 3%. - Death Wish · row 5, 1 rank
When activated, increases your Physical damage done by 20% and makes you immune to Fear effects, but increases all damage you take by 5%. Lasts 30 sec. - Improved Intercept · row 5, 2 ranks
Rank 1: Reduces the cooldown of your Intercept ability by 5 sec.
Rank 2: Reduces the cooldown of your Intercept ability by 10 sec. - Improved Berserker Rage · row 6, 2 ranks
Rank 1: Your Berserker Rage ability will instantly generate 5 Rage and has a 50% chance to remove all movement impairing effects when activated.
Rank 2: Your Berserker Rage ability will instantly generate 10 Rage and has a 100% chance to remove all movement impairing effects when activated. - Flurry · row 6, 5 ranks
Rank 1: Increases your melee attack speed by 5% for your next 3 swings after dealing a melee critical strike.
Rank 5: Increases your melee attack speed by 25% for your next 3 swings after dealing a melee critical strike. - Bloodthirst · row 7, 1 rank
Instantly attack the target causing damage equal to 35% of your Attack Power plus 30 and increasing your movement speed by 10% for 10 sec.
Protection
18 talents, 50 points to fill them, in the order the tree lays them out.
- Shield Specialization · row 1, 5 ranks
Rank 1: Increases your chance to Block attacks with your shield by 1% and grants you a 20% chance to generate 5 Rage when you Block.
Rank 5: Increases your chance to Block attacks with your shield by 5% and grants you a 100% chance to generate 5 Rage when you Block. - Anticipation · row 1, 5 ranks
Rank 1: Increases your Defense Skill by 4.
Rank 5: Increases your Defense Skill by 20. - Improved Bloodrage · row 2, 2 ranks
Rank 1: Increases all the Rage generated by your Bloodrage ability by 25%.
Rank 2: Increases all the Rage generated by your Bloodrage ability by 50%. - Toughness · row 2, 5 ranks
Rank 1: Increases your Armor value from items by 2%.
Rank 5: Increases your Armor value from items by 10%. - Improved Thunder Clap · row 2, 3 ranks
Rank 1: Reduces the Rage cost of your Thunder Clap ability by 2.
Rank 3: Reduces the Rage cost of your Thunder Clap ability by 6. - Last Stand · row 3, 1 rank
When activated, this ability temporarily grants you 30% of your maximum health for 20 sec. After the effect expires, the health is lost. - Master of Defense · row 3, 2 ranks
Rank 1: Grants you a 50% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped.
Rank 2: Grants you a 100% chance to generate 5 Rage when you Dodge or Parry while a shield is equipped. - Improved Revenge · row 3, 3 ranks
Rank 1: Increases damage dealt by your Revenge ability by 20%.
Rank 3: Increases damage dealt by your Revenge ability by 60%. - Defiance · row 3, 3 ranks
Rank 1: Increases all threat generated in Defensive stance by an additional 5% while a shield is equipped.
Rank 3: Increases all threat generated in Defensive stance by an additional 15% while a shield is equipped. - Improved Sunder Armor · row 4, 3 ranks
Rank 1: Reduces the Rage cost of your Sunder Armor ability by 1.
Rank 3: Reduces the Rage cost of your Sunder Armor ability by 3. - Improved Disarm · row 4, 3 ranks
Rank 1: Reduces the cooldown of your Disarm ability by 7 secs.
Rank 3: Reduces the cooldown of your Disarm ability by 20 secs. - Vanguard · row 4, 1 rank
Your Charge ability is now usable while in Defensive Stance. - Improved Shield Wall · row 5, 2 ranks
Rank 1: Reduces the cooldown of your Shield Wall ability by 5.5 min.
Rank 2: Reduces the cooldown of your Shield Wall ability by 11.0 min. - Concussion Blow · row 5, 1 rank
Stuns the target for 5 sec. - Improved Shield Bash · row 5, 2 ranks
Rank 1: Gives your Shield Bash ability a 50% chance to Silence the target for 3 sec.
Rank 2: Gives your Shield Bash ability a 100% chance to Silence the target for 3 sec. - Bastion · row 5, 5 ranks
Rank 1: Increases all damage you deal by 2% while a shield is equipped.
Rank 5: Increases all damage you deal by 10% while a shield is equipped. - Focused Rage · row 6, 3 ranks
Rank 1: Reduces the Rage cost of your offensive abilities by 1.
Rank 3: Reduces the Rage cost of your offensive abilities by 3. - Shield Slam · row 7, 1 rank
Slam the target with your shield, causing 421 to 439 damage, increased by your Block Value, and has a 50% chance of dispelling 1 magic effect on the target. Causes a very high amount of threat.
Where these come from
Nothing on this page was typed. The Warrior trees — Arms, Fury and Protection, 53 talents and 154 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.
Read from the Forever Raid Gear Checker beta client's own trait tables, build 1.60.1.69977, compiled 2026-09-23 — Blizzard publishes no talent page for this game, and the CSV mirror this site reads for other clients carries no Forever product, so these trees were pulled from the client itself. 51 points across 7 rows per tree by level 60.
The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.