The Forever talent/equipment simulator
Nine classes, three trees each, read from the beta client's own trait tables. No transcript, no video, no typing. This is Forever's finished tool — World of Warcraft: Forever — launches 2026-11-04; raids open 2026-12-09 — and behind Simulate is a real combat simulator rather than a placeholder.
Pick a class, then spend the points — one a level from 10 to 60, so 51 of them, with a tree's next row opening at five points in that tree. Simulate runs our own pinned build of the community Forever engine on the build on screen and on your baseline, the build as you loaded it, each in its own gear and as its own race, and shows the difference first; when nothing differs it runs once. Healer specs compare raw stats instead, because the engine cannot sim healing. The build rides in the address.
How it works, in full: How the Forever Talent/Equipment Simulator works.