Paladin talents, tree by tree
The 3 Paladin trees as Forever publishes them — Holy, Protection and Retribution — with every talent's ranks and the client's own tooltip for each. 51 points to spend by level 60.
Paladin's three trees
52 talents across Holy, Protection and Retribution, 142 points to fill them all and 51 to spend by level 60. Every tooltip below is the game client's own, filled from the client's own numbers (build 1.60.1.69977).
Holy
18 talents, 48 points to fill them, in the order the tree lays them out.
- Improved Holy Strike · row 1, 2 ranks
Rank 1: Reduces the cooldown of your Holy Strike ability by 1 sec.
Rank 2: Reduces the cooldown of your Holy Strike ability by 2 sec. - Divine Strength · row 1, 5 ranks
Rank 1: Increases your Strength by 2%.
Rank 5: Increases your Strength by 10%. - Divine Intellect · row 1, 5 ranks
Rank 1: Increases your total Intellect by 2%.
Rank 5: Increases your total Intellect by 10%. - Healing Light · row 2, 3 ranks
Rank 1: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
Rank 3: Increases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%. - Spiritual Focus · row 2, 2 ranks
Rank 1: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
Rank 2: Gives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage. - Improved Seals · row 2, 3 ranks
Rank 1: Increases the damage done by your Seals and Judgements by 5%.
Rank 3: Increases the damage done by your Seals and Judgements by 15%. - Unyielding Faith · row 2, 2 ranks
Rank 1: Reduces the duration of Fear and Disorient effects on you by 15%.
Rank 2: Reduces the duration of Fear and Disorient effects on you by 30%. - Voice of Truth · row 3, 1 rank
Grants you immunity to Silence and Interrupt effects. Lasts 6 sec. - Reverence · row 3, 3 ranks
Rank 1: Allows 10% of your Mana regeneration to continue while casting.
Rank 3: Allows 30% of your Mana regeneration to continue while casting. - Purifying Power · row 3, 2 ranks
Rank 1: Reduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
Rank 2: Reduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%. - Infusion of Light · row 4, 2 ranks
Rank 1: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
Rank 2: Your Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec. - Illumination · row 4, 5 ranks
Rank 1: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
Rank 5: After getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 100% chance to gain Mana equal to 50% of the base cost of the spell. - Divine Favor · row 4, 1 rank
When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance. - Divine Precision · row 5, 3 ranks
Rank 1: Improves your chance to hit with Holy spells by 6%.
Rank 3: Improves your chance to hit with Holy spells by 18%. - Holy Shock · row 5, 1 rank
Blasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally. - Consecrated Ground · row 5, 2 ranks
Rank 1: Gives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
Rank 2: Gives your Holy spells 10% increased damage against the first 4 enemies that enter your Consecration. - Holy Power · row 6, 5 ranks
Rank 1: Increases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.
Rank 5: Increases the critical strike chance of your Holy Shock spell by 15%, and all other spells by 5%. - Light's Vigil · row 7, 1 rank
Applies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 325 to 344, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.
Protection
16 talents, 48 points to fill them, in the order the tree lays them out.
- Toughness · row 1, 5 ranks
Rank 1: Increases your armor value from items by 2%.
Rank 5: Increases your armor value from items by 10%. - Redoubt · row 1, 5 ranks
Rank 1: Damaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
Rank 5: Damaging melee attacks against you have a 10% chance to increase your chance to block by 30%. Lasts 10 sec or 5 blocks. - Precision · row 2, 3 ranks
Rank 1: Improves your chance to hit by 1%.
Rank 3: Improves your chance to hit by 3%. - Guardian's Favor · row 2, 2 ranks
Rank 1: Reduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
Rank 2: Reduces the cooldown of your Blessing of Protection by 2 min and increases the duration of your Blessing of Freedom by 6 sec. - Anticipation · row 2, 5 ranks
Rank 1: Increases your Defense Skill by 4.
Rank 5: Increases your Defense Skill by 20. - Improved Seal of Fury · row 3, 1 rank
When Seal of Fury's shield is fully absorbed, restore 60 Mana, increased by 15% per level the attacker is above you, up to 45%. - Improved Righteous Fury · row 3, 3 ranks
Rank 1: While Righteous Fury is active, all damage taken is reduced by 2%.
Rank 3: While Righteous Fury is active, all damage taken is reduced by 6%. - Shield Specialization · row 3, 3 ranks
Rank 1: Increases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
Rank 3: Increases the amount of damage absorbed by your shield by 30%, and gives your blocks a 100% chance to restore 6% of your maximum Mana. May only occur once every 3 sec. - Sacred Duty · row 3, 2 ranks
Rank 1: Increases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
Rank 2: Increases your total Stamina by 4% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 60 sec. - Swift Judgement · row 4, 1 rank
Finishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%. - One-Handed Weapon Specialization · row 4, 3 ranks
Rank 1: Increases the damage you deal with one-handed melee weapons by 3%.
Rank 3: Increases the damage you deal with one-handed melee weapons by 10%. - Improved Hammer of Justice · row 4, 3 ranks
Rank 1: Decreases the cooldown of your Hammer of Justice spell by 5 sec.
Rank 3: Decreases the cooldown of your Hammer of Justice spell by 15 sec. - Templar's Bulwark · row 5, 1 rank
When activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active. - Reckoning · row 5, 5 ranks
Rank 1: Gives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.
Rank 5: Gives you a 40% chance to gain an extra attack after Blocking a melee attack and a 100% chance to gain an extra attack after being the victim of a non-periodic critical strike. - Iron Creed · row 6, 5 ranks
Rank 1: Increases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
Rank 5: Increases the threat generated by your Holy Strike ability 25%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 10% for 6 sec. - Holy Shield · row 7, 1 rank
Increases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.
Retribution
18 talents, 46 points to fill them, in the order the tree lays them out.
- Deflection · row 1, 5 ranks
Rank 1: Increases your Parry chance by 1%.
Rank 5: Increases your Parry chance by 5%. - Benediction · row 1, 5 ranks
Rank 1: Reduces the Mana cost of all instant cast spells and abilities by 2%.
Rank 5: Reduces the Mana cost of all instant cast spells and abilities by 10%. - Improved Judgement · row 2, 2 ranks
Rank 1: Decreases the cooldown of your Judgement ability by 1 sec.
Rank 2: Decreases the cooldown of your Judgement ability by 2 sec. - Holy Conduit · row 2, 2 ranks
Rank 1: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
Rank 2: Reduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 40%. - Conviction · row 2, 5 ranks
Rank 1: Improves your chance to get a critical strike with melee attacks by 1%.
Rank 5: Improves your chance to get a critical strike with melee attacks by 5%. - Vindication · row 3, 3 ranks
Rank 1: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 68, and increase your Attack Power by 1% for 30 sec.
Rank 3: Gives your damaging melee attacks a chance to reduce the target's Attack Power by 204, and increase your Attack Power by 3% for 30 sec. - Sanctified Judgement · row 3, 3 ranks
Rank 1: Gives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
Rank 3: Gives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal. - Seal of Command · row 3, 1 rank
Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 70.9 Holy damage, 136 to 148 if the target is stunned or incapacitated. - Pursuit of Justice · row 3, 2 ranks
Rank 1: Increases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
Rank 2: Increases movement speed and mounted movement speed by 15%. This does not stack with other movement speed increasing effects. - Eye for an Eye · row 4, 2 ranks
Rank 1: All critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
Rank 2: All critical strikes against you cause 10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health. - Sacred Arbiter · row 4, 1 rank
Increases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target. - Crusade · row 4, 2 ranks
Rank 1: Increases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.
Rank 2: Increases all damage dealt by 2%. Increased by an additional 2% against Demon and Undead targets. - Two-Handed Weapon Specialization · row 5, 3 ranks
Rank 1: Increases the damage you deal with two-handed melee weapons by 3%.
Rank 3: Increases the damage you deal with two-handed melee weapons by 9%. - Vengeance · row 5, 3 ranks
Rank 1: Increases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.
Rank 3: Increases your Physical and Holy damage dealt by 3% for 30 sec after landing a critical strike. Stacks up to 5 times. - Repentance · row 5, 1 rank
Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids. - Champion of the Light · row 6, 3 ranks
Rank 1: Increases your spell damage and healing by up to 33% of your Intellect.
Rank 3: Increases your spell damage and healing by up to 100% of your Intellect. - Instrument of Law · row 6, 2 ranks
Rank 1: Reduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
Rank 2: Reduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active. - Twist of Light · row 7, 1 rank
When you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.
Where these come from
Nothing on this page was typed. The Paladin trees — Holy, Protection and Retribution, 52 talents and 142 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.
Read from the Forever Raid Gear Checker beta client's own trait tables, build 1.60.1.69977, compiled 2026-09-23 — Blizzard publishes no talent page for this game, and the CSV mirror this site reads for other clients carries no Forever product, so these trees were pulled from the client itself. 51 points across 7 rows per tree by level 60.
The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.