Rabble's Ready Raiders

Priest talents, tree by tree

The 3 Priest trees as Forever publishes them — Discipline, Holy and Shadow — with every talent's ranks and the client's own tooltip for each. 51 points to spend by level 60.

Priest's three trees

53 talents across Discipline, Holy and Shadow, 148 points to fill them all and 51 to spend by level 60. Every tooltip below is the game client's own, filled from the client's own numbers (build 1.60.1.69977).

Discipline

18 talents, 51 points to fill them, in the order the tree lays them out.

  • Power in Light · row 1, 5 ranks
    Rank 1: Your Smite and Penance spells deal 2% increased damage to targets afflicted with your Holy Fire.
    Rank 5: Your Smite and Penance spells deal 10% increased damage to targets afflicted with your Holy Fire.
  • Wand Specialization · row 1, 2 ranks
    Rank 1: Increases your damage with Wands by 13%.
    Rank 2: Increases your damage with Wands by 25%.
  • Twin Disciplines · row 1, 5 ranks
    Rank 1: Increases the damage and healing of your instant cast spells by 1%.
    Rank 5: Increases the damage and healing of your instant cast spells by 5%.
  • Silent Resolve · row 2, 3 ranks
    Rank 1: Reduces the threat generated by your Holy spells by 10% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 5%.
    Rank 3: Reduces the threat generated by your Holy spells by 30% and reduces the duration of Stun, Fear, and Silence effects inflicted on you by 15%.
  • Holy Precision · row 2, 3 ranks
    Rank 1: Improves your chance to hit with Holy spells by 6%.
    Rank 3: Improves your chance to hit with Holy spells by 18%.
  • Improved Power Word: Shield · row 2, 3 ranks
    Rank 1: Increases the damage absorbed by your Power Word: Shield by 7%.
    Rank 3: Increases the damage absorbed by your Power Word: Shield by 20%.
  • Martyrdom · row 2, 2 ranks
    Rank 1: Gives you a 50% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
    Rank 2: Gives you a 100% chance to gain Focused Casting for 6 sec after being the victim of a melee or ranged critical strike. The Focused Casting effect prevents you from losing casting time when taking damage and increases your resistance to Interrupt effects by 20%.
  • Mental Agility · row 3, 3 ranks
    Rank 1: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 3%.
    Rank 3: Reduces the mana cost of your Smite, Holy Fire, and instant cast spells by 10%.
  • Inner Focus · row 3, 1 rank
    When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
  • Meditation · row 3, 3 ranks
    Rank 1: Allows 17% of your Mana regeneration to continue while casting.
    Rank 3: Allows 50% of your Mana regeneration to continue while casting.
  • Improved Inner Fire · row 4, 3 ranks
    Rank 1: Increases the Armor bonus of your Inner Fire spell by 15% and increases its total charges by 4.
    Rank 3: Increases the Armor bonus of your Inner Fire spell by 45% and increases its total charges by 12.
  • Mental Strength · row 4, 5 ranks
    Rank 1: Increases your total Intellect by 3%.
    Rank 5: Increases your total Intellect by 15%.
  • Soul Warding · row 4, 1 rank
    Reduces the cooldown on your Power Word: Shield spell by 4 sec and reduces its mana cost by 15%.
  • Improved Mana Burn · row 4, 2 ranks
    Rank 1: Reduces the casting time of your Mana Burn spell by 0.5 sec.
    Rank 2: Reduces the casting time of your Mana Burn spell by 1.0 sec.
  • Penance · row 5, 1 rank
    Launches a volley of holy light at the target, causing 81 Holy damage to an enemy, or 184 healing to an ally, instantly and every 1 sec for 2 sec.
  • Renewed Hope · row 5, 5 ranks
    Rank 1: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 2% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 1 sec.
    Rank 5: Your heals from Flash Heal, Binding Heal, Lesser Heal, Heal, Greater Heal, and Penance gain 10% increased critical strike chance when cast on targets with Weakened Soul, and reduce the remaining duration of Weakened Soul on their target by 5 sec.
  • Divine Aegis · row 6, 3 ranks
    Rank 1: Your critical heals create a protective shield on the target, absorbing 5% of the amount healed. Lasts 12 sec.
    Rank 3: Your critical heals create a protective shield on the target, absorbing 15% of the amount healed. Lasts 12 sec.
  • Power Infusion · row 7, 1 rank
    Infuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.

Holy

17 talents, 48 points to fill them, in the order the tree lays them out.

  • Twilight Focus · row 1, 3 ranks
    Rank 1: Gives you a 23% chance to avoid interruption caused by damage while casting any spell.
    Rank 3: Gives you a 70% chance to avoid interruption caused by damage while casting any spell.
  • Improved Renew · row 1, 3 ranks
    Rank 1: Increases the amount healed by your Renew spell by 5%.
    Rank 3: Increases the amount healed by your Renew spell by 15%.
  • Holy Specialization · row 1, 5 ranks
    Rank 1: Increases the critical effect chance of your Holy spells by 1%.
    Rank 5: Increases the critical effect chance of your Holy spells by 5%.
  • Spell Warding · row 2, 5 ranks
    Rank 1: Reduces all spell damage taken by 2%.
    Rank 5: Reduces all spell damage taken by 10%.
  • Divine Fury · row 2, 5 ranks
    Rank 1: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.1 sec.
    Rank 5: Reduces the casting time of your Smite, Holy Fire, Heal, and Greater Heal spells by 0.5 sec.
  • Holy Nova · row 3, 1 rank
    Causes an explosion of holy light around the caster, causing 26 to 30 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 50 to 57. These effects cause no threat.
  • Blessed Recovery · row 3, 3 ranks
    Rank 1: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 8% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
    Rank 3: After being struck by a melee or ranged critical hit, or suffering more than 30% of your maximum Health from a single attack, heal 25% of the damage taken over 6 sec. Refreshing this effect carries over any remaining healing.
  • Inspiration · row 3, 3 ranks
    Rank 1: Your non-periodic critical heals increase your target's Armor by 8% for 15 sec.
    Rank 3: Your non-periodic critical heals increase your target's Armor by 25% for 15 sec.
  • Holy Reach · row 4, 2 ranks
    Rank 1: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 10%.
    Rank 2: Increases the range of your Smite and Holy Fire spells and the radius of your Prayer of Healing and Holy Nova spells by 20%.
  • Improved Healing · row 4, 3 ranks
    Rank 1: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 5%.
    Rank 3: Reduces the Mana cost of your Lesser Heal, Heal, Greater Heal, Penance, and Prayer of Mending spells by 15%.
  • Searing Light · row 4, 2 ranks
    Rank 1: Increases your Holy damage done by 2%, and gives a 5% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
    Rank 2: Increases your Holy damage done by 5%, and gives a 10% chance each time your Holy Fire spell deals periodic damage for your next Holy Nova to cost no Mana.
  • Binding Heal · row 4, 1 rank
    Heals a friendly target and the caster for 235 to 286. Low threat.
  • Litany of Light · row 5, 2 ranks
    Rank 1: When you cast a healing spell, gain Mana equal to 5% of the base cost of the spell if your previous heal was a different spell.
    Rank 2: When you cast a healing spell, gain Mana equal to 10% of the base cost of the spell if your previous heal was a different spell.
  • Spirit of Redemption · row 5, 1 rank
    Upon death, the priest becomes the Spirit of Redemption for 15 sec. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
  • Spiritual Guidance · row 5, 5 ranks
    Rank 1: Increases your spell healing by up to 5% of your total Spirit and your spell damage by up to 1% of your total Spirit.
    Rank 5: Increases your spell healing by up to 25% of your total Spirit and your spell damage by up to 8% of your total Spirit.
  • Spiritual Healing · row 6, 3 ranks
    Rank 1: Increases the amount healed by your spells by 3%.
    Rank 3: Increases the amount healed by your spells by 10%.
  • Prayer of Mending · row 7, 1 rank
    Places a spell on the target that heals them for 172 plus 42.9% of your bonus healing the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yards. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow

18 talents, 49 points to fill them, in the order the tree lays them out.

  • Shadow Focus · row 1, 5 ranks
    Rank 1: Improves your chance to hit with Shadow spells by 1%.
    Rank 5: Improves your chance to hit with Shadow spells by 5%.
  • Blackout · row 1, 5 ranks
    Rank 1: Gives your Shadow damage spells a 2% chance to stun the target for 3 sec.
    Rank 5: Gives your Shadow damage spells a 10% chance to stun the target for 3 sec.
  • Spirit Tap · row 1, 5 ranks
    Rank 1: Gives you a 20% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
    Rank 5: Gives you a 100% chance to gain a 100% bonus to your Spirit for 15 sec after killing a non-trivial target. For the duration, your Mana will regenerate at a 50% of normal rate while casting.
  • Shadow Affinity · row 2, 3 ranks
    Rank 1: Reduces the threat generated by your Shadow spells by 10%.
    Rank 3: Reduces the threat generated by your Shadow spells by 30%.
  • Improved Shadow Word: Pain · row 2, 2 ranks
    Rank 1: Increases the duration of your Shadow Word: Pain spell by 3 sec.
    Rank 2: Increases the duration of your Shadow Word: Pain spell by 6 sec.
  • Shadow Reach · row 2, 2 ranks
    Rank 1: Increases the range of your offensive Shadow spells by 10%.
    Rank 2: Increases the range of your offensive Shadow spells by 20%.
  • Improved Mind Blast · row 3, 5 ranks
    Rank 1: Reduces the cooldown of your Mind Blast spell by 0.5 sec.
    Rank 5: Reduces the cooldown of your Mind Blast spell by 2.5 sec.
  • Improved Psychic Scream · row 3, 2 ranks
    Rank 1: Reduces the cooldown of your Psychic Scream spell by 2 sec.
    Rank 2: Reduces the cooldown of your Psychic Scream spell by 4 sec.
  • Mind Flay · row 3, 1 rank
    Assault the target's mind with Shadow energy, causing 63 Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Improved Mind Flay · row 3, 2 ranks
    Rank 1: Your Mind Flay now deals 10% more damage, gains 5 yards increased range, but slows the target's movement speed by 35%.
    Rank 2: Your Mind Flay now deals 20% more damage, gains 10 yards increased range, but slows the target's movement speed by 20%.
  • Improved Fade · row 4, 2 ranks
    Rank 1: Decreases the cooldown of your Fade ability by 3 sec.
    Rank 2: Decreases the cooldown of your Fade ability by 6 sec.
  • Vampiric Embrace · row 4, 1 rank
    Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec. Vampiric Embrace also grants a chance for your Spirit Tap talent to trigger when enemies afflicted by it die.
  • Shadow Weaving · row 4, 3 ranks
    Rank 1: Your Shadow damage spells have a 33% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
    Rank 3: Your Shadow damage spells have a 100% chance to increase the Shadow damage you deal by 2% for 15 sec, stacking up to 5 times.
  • Silence · row 5, 1 rank
    Silences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.
  • Devouring Contagion · row 5, 2 ranks
    Rank 1: Reduces the mana cost of your Devouring Plague by 25%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 5 yards for the remaining duration.
    Rank 2: Reduces the mana cost of your Devouring Plague by 50%. Targets that die while Devouring Plague it is active spreads it, jumping to a nearby enemy within 10 yards for the remaining duration.
  • Early Demise · row 6, 2 ranks
    Rank 1: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 15%.
    Rank 2: Increases Shadow Word: Death's critical strike chance on targets at or below 20% health by 30%.
  • Darkness · row 6, 5 ranks
    Rank 1: Increases your Shadow damage done by 2%.
    Rank 5: Increases your Shadow damage done by 10%.
  • Shadowform · row 7, 1 rank
    Assume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.

Where these come from

Nothing on this page was typed. The Priest trees — Discipline, Holy and Shadow, 53 talents and 148 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.

Read from the Forever Raid Gear Checker beta client's own trait tables, build 1.60.1.69977, compiled 2026-09-23 — Blizzard publishes no talent page for this game, and the CSV mirror this site reads for other clients carries no Forever product, so these trees were pulled from the client itself. 51 points across 7 rows per tree by level 60.

The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.