Rogue talents, tree by tree
The 3 Rogue trees as Forever publishes them — Assassination, Combat and Subtlety — with every talent's ranks and the client's own tooltip for each. 51 points to spend by level 60.
Rogue's three trees
53 talents across Assassination, Combat and Subtlety, 139 points to fill them all and 51 to spend by level 60. Every tooltip below is the game client's own, filled from the client's own numbers (build 1.60.1.69977).
Assassination
17 talents, 48 points to fill them, in the order the tree lays them out.
- Improved Gouge · row 1, 3 ranks
Rank 1: Increases the duration of your Gouge ability by 0.5 sec.
Rank 3: Increases the duration of your Gouge ability by 1.5 sec. - Remorseless Attacks · row 1, 2 ranks
Rank 1: After killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec.
Rank 2: After killing a non-trivial enemy, gives you a 40% increased critical strike chance on your next Sinister Strike, Backstab, Ambush, Mutilate, or Ghostly Strike. Lasts 20 sec. - Malice · row 1, 5 ranks
Rank 1: Increases your critical strike chance with all attacks and Poisons by 1%.
Rank 5: Increases your critical strike chance with all attacks and Poisons by 5%. - Ruthlessness · row 2, 3 ranks
Rank 1: Gives your finishing moves a 20% chance to add a Combo Point to your target.
Rank 3: Gives your finishing moves a 60% chance to add a Combo Point to your target. - Murder · row 2, 2 ranks
Rank 1: Increases all damage dealt by 2% against Humanoid and Giant targets.
Rank 2: Increases all damage dealt by 4% against Humanoid and Giant targets. - Improved Slice and Dice · row 2, 3 ranks
Rank 1: Increases the duration of your Slice and Dice ability by 15%.
Rank 3: Increases the duration of your Slice and Dice ability by 45%. - Relentless Strikes · row 3, 1 rank
Your finishing moves have a 20% chance per Combo Point to restore 25 Energy. - Improved Expose Armor · row 3, 2 ranks
Rank 1: Reduces the Energy cost of your Expose Armor ability by 5, and refunds 1 Combo Point when cast with 5 Combo Points.
Rank 2: Reduces the Energy cost of your Expose Armor ability by 10, and refunds 2 Combo Points when cast with 5 Combo Points. - Lethality · row 3, 5 ranks
Rank 1: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 4%.
Rank 5: Increases the critical strike damage bonus of your Sinister Strike, Gouge, Backstab, Mutilate, Ghostly Strike, and Hemorrhage abilities by 20%. - Vile Poisons · row 4, 5 ranks
Rank 1: Increases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Rank 5: Increases the damage dealt by your poisons by 20% and gives your poisons an additional 40% chance to resist dispel effects. - Cold Blood · row 4, 1 rank
When activated, increases the critical strike chance of your next Sinister Strike, Backstab, Ambush, Eviscerate, or Mutilate by 100%. - Improved Poisons · row 4, 5 ranks
Rank 1: Increases the chance to apply Poisons to your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
Rank 5: Increases the chance to apply Poisons to your target by 10%, and gives Poison applications a 50% chance to not consume a charge. - Vigor · row 5, 2 ranks
Rank 1: Increases your maximum Energy by 5.
Rank 2: Increases your maximum Energy by 10. - Mutilate · row 5, 1 rank
Instantly attacks with both weapons for 75% weapon damage plus an additional 17.2 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points. - Improved Kidney Shot · row 5, 2 ranks
Rank 1: Enemies Stunned by your Kidney Shot ability take 5% increased damage from your poisons and attacks.
Rank 2: Enemies Stunned by your Kidney Shot ability take 10% increased damage from your poisons and attacks. - Seal Fate · row 6, 5 ranks
Rank 1: Your critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
Rank 5: Your critical strikes from abilities that add Combo Points have a 100% chance to add an additional Combo Point. - Venom · row 7, 1 rank
Finishing move that increases the damage of your Poisons by 30% and your chance to apply Poisons by 10%. Lasts longer per combo point: 1 point : 9 seconds 2 points: 12 seconds 3 points: 15 seconds 4 points: 18 seconds 5 points: 21 seconds
Combat
17 talents, 44 points to fill them, in the order the tree lays them out.
- Improved Eviscerate · row 1, 3 ranks
Rank 1: Increases the damage done by your Eviscerate ability by 7%.
Rank 3: Increases the damage done by your Eviscerate ability by 20%. - Improved Sinister Strike · row 1, 2 ranks
Rank 1: Reduces the Energy cost of your Sinister Strike ability by 3.
Rank 2: Reduces the Energy cost of your Sinister Strike ability by 5. - Lightning Reflexes · row 1, 5 ranks
Rank 1: Increases your Dodge chance by 1%.
Rank 5: Increases your Dodge chance by 5%. - Puncturing Wounds · row 2, 3 ranks
Rank 1: Increases the critical strike chance of your Backstab by 10% and your Mutilate by 5%, and gives Backstab a 15% chance to add an additional Combo Point.
Rank 3: Increases the critical strike chance of your Backstab by 30% and your Mutilate by 15%, and gives Backstab a 45% chance to add an additional Combo Point. - Deflection · row 2, 3 ranks
Rank 1: Increases your Parry chance by 2%.
Rank 3: Increases your Parry chance by 6%. - Precision · row 2, 3 ranks
Rank 1: Improves your chance to hit by 1%.
Rank 3: Improves your chance to hit by 3%. - Endurance · row 3, 2 ranks
Rank 1: Reduces the cooldown of your Sprint and Evasion abilities by 30%.
Rank 2: Reduces the cooldown of your Sprint and Evasion abilities by 60%. - Riposte · row 3, 1 rank
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for an unknown duration. - Improved Sprint · row 3, 2 ranks
Rank 1: Gives a 50% chance to remove all movement impairing effects when you activate your Sprint ability.
Rank 2: Gives a 100% chance to remove all movement impairing effects when you activate your Sprint ability. - Improved Kick · row 4, 2 ranks
Rank 1: Gives your Kick ability a 50% chance to Silence the target for 2 sec.
Rank 2: Gives your Kick ability a 100% chance to Silence the target for 2 sec. - Flawless Execution · row 4, 1 rank
Reduces the Energy cost of your Eviscerate ability by 10. - Dual Wield Specialization · row 4, 5 ranks
Rank 1: Increases the damage done by your off-hand weapon by 5%.
Rank 5: Increases the damage done by your off-hand weapon by 25%. - Blade Flurry · row 5, 1 rank
Increases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec. - Hack and Slash · row 5, 5 ranks
Rank 1: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
Rank 5: Gives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 5% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 5%. Mace: Your attacks ignore 15% of your target's armor. - Weapon Expertise · row 6, 2 ranks
Rank 1: Reduces the chance for your attacks to be Dodged or Parried by 1%.
Rank 2: Reduces the chance for your attacks to be Dodged or Parried by 2%. - Aggression · row 6, 3 ranks
Rank 1: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 2%.
Rank 3: Increases the damage of your Sinister Strike, Backstab, and Eviscerate abilities by 6%. - Adrenaline Rush · row 7, 1 rank
Increases your Energy regeneration rate by 100% for 15 sec.
Subtlety
19 talents, 47 points to fill them, in the order the tree lays them out.
- Camouflage · row 1, 5 ranks
Rank 1: Reduces your speed penalty from your Stealth ability by 3% and reduces its cooldown by 2 sec.
Rank 5: Reduces your speed penalty from your Stealth ability by 15% and reduces its cooldown by 6 sec. - Master of Deception · row 1, 3 ranks
Rank 1: Reduces the chance enemies have to detect you while in Stealth mode as if you were 1 level higher.
Rank 3: Reduces the chance enemies have to detect you while in Stealth mode as if you were 3 levels higher. - Opportunity · row 1, 2 ranks
Rank 1: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 5%.
Rank 2: Increases the damage dealt by your Backstab, Garrote, Ambush, and Mutilate abilities by 10%. - Setup · row 2, 3 ranks
Rank 1: Gives you a 33% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell.
Rank 3: Gives you a 100% chance to add a Combo Point to your target after Dodging an attack or fully resisting a spell. - Elusiveness · row 2, 2 ranks
Rank 1: Reduces the cooldown of your Vanish and Blind abilities by 45 sec.
Rank 2: Reduces the cooldown of your Vanish and Blind abilities by 90 sec. - Dirty Tricks · row 2, 2 ranks
Rank 1: Reduces the Energy cost of your Sap and Blind abilities by 25%.
Rank 2: Reduces the Energy cost of your Sap and Blind abilities by 50%. - Improved Ambush · row 2, 3 ranks
Rank 1: Increases the critical strike chance of your Ambush ability by 15%.
Rank 3: Increases the critical strike chance of your Ambush ability by 45%. - Initiative · row 3, 3 ranks
Rank 1: Gives you a 33% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability.
Rank 3: Gives you a 100% chance to add an additional combo point to your target when using your Ambush, Garrote, or Cheap Shot ability. - Ghostly Strike · row 3, 1 rank
A strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo point. - Improved Distract · row 3, 2 ranks
Rank 1: Increases the radius of your Distract ability by 3 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 1 level lower.
Rank 2: Increases the radius of your Distract ability by 5 yds, and further reduces the Stealth detection of distracted enemies as though they were an additional 2 levels lower. - Heightened Senses · row 4, 2 ranks
Rank 1: Increases your Stealth detection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
Rank 2: Increases your Stealth detection as if you were 3 levels higher and reduces your chance to be hit by spells and ranged attacks by 4%. - Premeditation · row 4, 1 rank
Adds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost. - Serrated Blades · row 4, 3 ranks
Rank 1: Causes your attacks to ignore 3% of your target's Armor and increases the damage dealt by your Rupture ability by 10%.
Rank 3: Causes your attacks to ignore 9% of your target's Armor and increases the damage dealt by your Rupture ability by 30%. - Dirty Deeds · row 5, 2 ranks
Rank 1: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 10, and your Garrote ability no longer requires you to be behind your target.
Rank 2: Reduces the Energy cost of your Cheap Shot and Garrote abilities by 20, and your Garrote ability no longer requires you to be behind your target. - Preparation · row 5, 1 rank
When activated, this ability immediately finishes the cooldown on your other Rogue abilities. - Hemorrhage · row 5, 1 rank
An instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased Rupture damage from the Rogue. Lasts 15 sec. Awards 1 Combo Point. - Quietus · row 6, 5 ranks
Rank 1: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 2% more damage against targets below 35% health.
Rank 5: Your Sinister Strike, Ghostly Strike, and Hemorrhage abilities cause 10% more damage against targets below 35% health. - Cutthroat · row 6, 5 ranks
Rank 1: Your Backstab has a 3% chance to cause your next Ambush within 10 sec to not require Stealth.
Rank 5: Your Backstab has a 15% chance to cause your next Ambush within 10 sec to not require Stealth. - Thousand Cuts · row 7, 1 rank
When your Rupture ability deals periodic damage, the Energy cost of your next Hemorrhage or Backstab ability within 10 sec is reduced by 3, stacking up to 5 times.
Where these come from
Nothing on this page was typed. The Rogue trees — Assassination, Combat and Subtlety, 53 talents and 139 ranks between them — are read straight out of the game client's own tables, and every tooltip is the game's own template filled from the game's own numbers. A tooltip the pipeline could not fill is a build failure here rather than a shipped guess, so a sentence you read on this page is a sentence the client would show you.
Read from the Forever Raid Gear Checker beta client's own trait tables, build 1.60.1.69977, compiled 2026-09-23 — Blizzard publishes no talent page for this game, and the CSV mirror this site reads for other clients carries no Forever product, so these trees were pulled from the client itself. 51 points across 7 rows per tree by level 60.
The calculator above spends the points for you and keeps the rules: a row opens when the rows above it have enough points in them, a talent with a prerequisite stays shut until the prerequisite is filled, and the build rides in the address so a link you paste opens the build you made.